#pragma once

#include "cocos2d.h"

#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"

USING_NS_CC;

class ShopUI : public cocos2d::Layer
{
public:
    static cocos2d::Scene* createScene();
	CREATE_FUNC(ShopUI);

public:
	ShopUI();

	virtual bool init();

private:
	ui::Button* m_pBtnStart;
	ui::Button* m_pBtnReturn;

};

